In “PUBG: Battlegrounds,” the developers have implemented a random map selection system instead of allowing players to choose specific maps. This decision has sparked discussions among players, leading to several reasons being suggested for this design choice.
- Player Population Management: One of the primary reasons for locking map selection is to ensure that matchmaking times remain short and that games are filled with players. If everyone could choose their map, some maps might be underpopulated, leading to longer wait times and unbalanced matches. By forcing random map selection, the player base is evenly distributed across all available maps, maintaining the game’s fluidity and fairness.
- Variety and Challenge: The developers may also want to encourage players to experience all the maps, promoting variety in gameplay and preventing players from sticking to only their favorite maps. This forces players to adapt to different terrains and situations, enhancing the overall challenge and experience of the game.
- Game Mode Integrity: PUBG is a competitive game, and keeping certain modes or map selections locked ensures that the integrity of the game is preserved. It prevents exploitation or repetitive patterns that could give an unfair advantage to certain players.
While some players are frustrated by the lack of choice, the random map selection aims to provide a balanced, challenging, and dynamic experience for everyone.